Friday, April 30, 2010

Robot Mermaid is a Lady

I accept that this probably makes no sense. But robot mermaid is a lady. Not a fish man. She is too polite to zap you with her deathray eyes for calling her a fish man, but it hurts her. Deep inside. 

Taken from my electrical engineering notes.

Tuesday, April 27, 2010

Apocalypse Pie

I recently scanned some pages from my diary/sketchbook, and found this sketch from a pre-NaNoWriMo planning session.

In short, if you were wondering what happens when I read a stack of Tank Girl comics and then re-watch the movie while thinking about story ideas, now you know (click to enlarge):

The general premise was that Nellie P. decides one day that the apocalypse has happened (whether or not anyone else thinks so), and that the only reasonable response is to open a traveling pie shop. Violence and deliciousness ensues. It was a pretty fun story to write.

I ended up vector-ifying it, because I love my wacom pen. I'm not sure if it is an improvement on the sketch or not, but nonetheless (click to enlarge):

Sunday, April 25, 2010

Mi Hermana

So my sister is pretty great. She has recently come back to the US after 13 months traveling around South America, and picked up jewelry-making skills along the way. It's beautiful stuff, and all on etsy:

Taos Stagecoach earring made from vintage belt bits:

Onyx Mermaid earrings:
Gypsy Rose earrings:
There are even more on her etsy site. I recommend it.

Wednesday, April 21, 2010

The Fractal Bear Meets D&D

DracoDei has turned Mandelbrot the Fractal Bear ...
...into a monster in Dungeons and Dragons. It's really well thought out, too. I have never played the game in my life, but I found it a fun read nonetheless.

So go take a look.

Monday, April 19, 2010

Random Sketch: Grills!

Guess what I have been doing with my exciting, project-doing self? Drawing pictures of grills and relevant peripherals! I bet you are excited. It's a project for Technical Writing, but I will post it nonetheless to prove that I am in fact capable of using Adobe Illustrator. School computers have awesome software.

I am sure you are all impressed. Especially by the ugly typography on the charcoal bag.

Monday, April 12, 2010

Spatial Reasoning Games and 3D Binary Phrases

I started using this method of doodling in class in high school, and I've kept at it (and some minor variants) since. I was thinking of creating a step by step guide, but the whole fun is working out how to do it, so I'll try to find a middle ground on the whole ambiguity front.

The basic premise is as follows: Get tired of paying 100% attention to your professor, and decide to doodle. Then think of a short (maybe 3 word) phrase. I'll use "one two four" as a suitable example. Convert each of the letters in the phrase to the binary equivalent of their numerical place in the alphabet (a = 1 (decimal) = 1 (binary); b = 2 (decimal) = 10 (binary); c=3=11; d=4=100; et cetera). Now use black squares to represent 1 and white for 0, and create a grid for each word with the letter on one axis and the binary place values on the other, like this:
In reality, do this step in your head and go straight to the next one, but for the sake of explaining, it had to be diagramed.

Now, take the first word and draw it in on the x-y plane. I use one square on the diagonal per two squares on the horizontal. Like this:

Expand it into cubes:

And then do the same thing with the other words and stack them:

All that is easy once you get the hang of it. The next step is to mentally rotate the figure ninety degrees and draw it over from that angle. And then rotate it again. And then again. My notes end up looking like the left side of this page. I added the letters and numbers for your convenience. 

(Click to enlarge)

When I get tired of this, I mix things up and add more complications - my current favorite, as seen on the right side of the page, is assigning a binary place value to each side of each cube, and then writing another word or phrase across the blocks of the original words. You can see that I cheated a little for the second part and drew "floor plans" of each level before I drew it. All the insides are really tricky to keep track of. But on the left side I didn't cheat at all; I drew it straight through, only making minor changes for poorly drawn lines.

It's fun. I recommend you try it.